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ClashFarmer - v1.8.10 (RC16) (Beta) - with the ANTI-BAN technology released! [8.5.16] - Printable Version

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+--- Thread: ClashFarmer - v1.8.10 (RC16) (Beta) - with the ANTI-BAN technology released! [8.5.16] (/showthread.php?tid=2775)

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RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - ArcherQueen - 04-27-2016

(04-27-2016, 01:07 AM)TheGentleMan Wrote: ArcherQueen, can you better explain the new feature "Start up" setting ?

Thanks !

Hey,
It means that you can configure the bot to start automatically when you turn on the program.


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - erdevil - 04-27-2016

The game closes only though my dark elixir is empty, because gold is full .... Sad i need dark no gold


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - T3rr0r - 04-27-2016

One suggestion, please provide percentage of army to use in Train by Barracks option so that we can attack with 50% 75% or any part of the army too! Thanks.


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - admin - 04-27-2016

(04-27-2016, 01:13 PM)T3rr0r Wrote: One suggestion, please provide percentage of army to use in Train by Barracks option so that we can attack with 50% 75% or any part of the army too! Thanks.

To attack with partial army you can check "Custom army composition" and train the amount of troops you would like to use.


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - jazos - 04-27-2016

Hi,

i have this problem

some issue occurred 'module' object has no attribute 'frombytes'

a solution plz!!!!


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - borat - 04-27-2016

Just downloaded and installed the new RC11. Will start using it and report any bug (if there are). so far so good.

Thanks for keeping up the good work and releasing an even less detectable version of the bot!


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - T3rr0r - 04-27-2016

(04-27-2016, 01:30 PM)admin Wrote:
(04-27-2016, 01:13 PM)T3rr0r Wrote: One suggestion, please provide percentage of army to use in Train by Barracks option so that we can attack with 50% 75% or any part of the army too! Thanks.

To attack with partial army you can check "Custom army composition" and train the amount of troops you would like to use.

Doing the same but when the bot create troops for next attack one unit gets added in my army because of larger capacity. For example i want to use 100 barbs and once they are done bot goes for another 100 Meanwhile before it hit attack button 1 barb gets added in already available 100 so army becomes 101. And one bug Some Issue Occurred: 'module' object has no attribute 'frombytes'.


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - eddmecha - 04-27-2016

bot cannot detect my coc in my bluestack


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - T3rr0r - 04-27-2016

(04-27-2016, 02:11 PM)eddmecha Wrote: bot cannot detect my coc in my bluestack

Try this : Run both of them as admin


RE: ClashFarmer - v1.8.10 (RC11) (Beta) - with the latest ANTI-BAN technology released! - TheGentleMan - 04-27-2016

(04-27-2016, 02:11 PM)eddmecha Wrote: bot cannot detect my coc in my bluestack

Download the Bluestack from our website http://www.clashfarmer.com/download.html