ClashFarmer Discussion Forum
ClashFarmer Pro & Free v1.8.14 - RC5 - Works with CoC October 2016 update [New 18.10] - Printable Version

+- ClashFarmer Discussion Forum (https://www.clashfarmer.com/forum)
+-- Forum: ClashFarmer Discussions (https://www.clashfarmer.com/forum/forumdisplay.php?fid=1)
+--- Forum: Announcements (https://www.clashfarmer.com/forum/forumdisplay.php?fid=2)
+--- Thread: ClashFarmer Pro & Free v1.8.14 - RC5 - Works with CoC October 2016 update [New 18.10] (/showthread.php?tid=4422)



RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - Supreme Leader - 10-13-2016

(10-13-2016, 05:10 AM)orkalass Wrote: First full cycle after a successful break. Fresh instance of MEmu, as recommended by whom I refer to as Hebrew. Currently looking for a target. Checked my troops okay, started to train troops okay, requested clan castle troops okay, collected all mines/drills except for a single gold mine (I was expecting it to not collect any gold mines). Will update after a few cycles!

Awesome thanks for feed back! <3


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - orkalass - 10-13-2016

(10-13-2016, 05:23 AM)תפחד Wrote:
(10-13-2016, 05:10 AM)orkalass Wrote: First full cycle after a successful break. Fresh instance of MEmu, as recommended by whom I refer to as Hebrew. Currently looking for a target. Checked my troops okay, started to train troops okay, requested clan castle troops okay, collected all mines/drills except for a single gold mine (I was expecting it to not collect any gold mines). Will update after a few cycles!

Awesome thanks for feed back! <3

<3 u! Also, it successfully recovered from a game/client out of sync error and continued its search!
2    01:27AM GOLD:   192,942 ELIXIR:   145,654 DARK:   546 TROPHIES:  10 SEARCHES:  143 

Came back okay, everything okay. Collected all but 2 gold mines and 1 elixir drill. Oh and during the attack, it activated the heros' abilities when their health was getting low.


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - thakikka - 10-13-2016

You guys are awesome. Thank you for being that fast with all the major updates!

Just an idea: It MIGHT be that SC included some new algorithm for detecting bots. Beware and pay attention.


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - kenny777 - 10-13-2016

saya sdh download aplikasi terbaru clash farmer 1.8.14. waktu saya mau pakai tidak star botnya. dan waktu saya tulis actvation codenya di tulis update


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - sweetdreams - 10-13-2016

(10-13-2016, 05:29 AM)thakikka Wrote: You guys are awesome. Thank you for being that fast with all the major updates!

Just an idea: It MIGHT be that SC included some new algorithm for detecting bots. Beware and pay attention.

I also was thinking about that


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - orkalass - 10-13-2016

No new resources gained in 20 seconds, ending battle.
Current Resources:
Gold: 1168552
Elixir: 1807788
Dark_Elixir: 200000
Trophies: 2040
Zooming out.
Checking if wall upgrade is possible...
Current Resources:
Gold: 1168552
Elixir: 
Dark_Elixir: 
Trophies: 
Some Issue Occurred: invalid literal for int() with base 10: ''

Bot is currently at the quick train tab.

The bot recovered, and then the bug happened again
Verifying Emulator and CoC...
Checking our status, please wait...
Current Resources:
Gold: 1168552
Elixir: 1807788
Dark_Elixir: 200000
Trophies: 2040
Checking if wall upgrade is possible...
Current Resources:
Gold: 1168552
Elixir: 
Dark_Elixir: 
Trophies: 
Some Issue Occurred: invalid literal for int() with base 10: ''

The bot was on the quick army tab. It attempted to press "Train" but got an "Not enough space in training queues". For some reason there was an extra wall breaker in my training queue. I did not put him there. Once I removed him, the "Train" button under quick train goes to green. However, manual intervention was required otherwise it would loop this error. (eg. I had 242/480 since there was an extra wall breaker. I removed the wall breaker and the bot was able to queue up the next training queue without error).

That wasn't the problem though. The problem was that after queueing up, or not, the army, the bot didn't exit out of the army training window. So when it attempted to look if wall upgrade was possible and the current resources, it couldn't see them because it never closed the army training window. This keeps looping.


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - admin - 10-13-2016

1. About SC improving the bot detection - we already thought about that, and we try to stay at-least one step ahead of them, so far we did a good job Smile

2. We are now looking about the int10 error and the window not closing issue, it should be fixed quickly.


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - anupambd94 - 10-13-2016

Sad Sad Sad I am waiting for the free version...


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - ahm85ed85 - 10-13-2016

nieeeeeeeeeeeeeeeeeeeeeeeeeec[Image: thumbsup.png]


RE: ClashFarmer Professional 1.8.14 Beta is ready (Compatible with October 2016 update) - cr4zyevo - 10-13-2016

keep waiting