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CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS OCTOBER 2018 UPDATE! - Printable Version

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RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - BoWitch - 06-24-2018

(06-24-2018, 07:59 PM)MikeT1218 Wrote: New update not deploying siege machines or the full amount of troops in the new camp size ...will there be another update for this ?

hey mike,

your best bet is to report it as a defect than adding it to 21 forum pages based on a release. find the right section mate and you'll be seen quicker. i believe siege is known but not the extra camp troops, but its similar to not deploying all troops from camps which is known for lower levels.


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - Supreme Leader - 06-24-2018

(06-24-2018, 07:59 PM)MikeT1218 Wrote: New update not deploying siege machines or the full amount of troops in the new camp size ...will there be another update for this ?

We already know its because the new update.


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - Elou22 - 06-27-2018

Hi,
download Link doesn't working anymore... any solution?
tx


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - Supreme Leader - 06-27-2018

(06-27-2018, 08:06 AM)Elou22 Wrote: Hi,
download Link doesn't working anymore... any solution?
tx
Its working for me though


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - zerovirusity - 06-27-2018

i think this is the correct thread.

whats the issue on this?

im using memu 2.9.6.1

link of my screenshot

why is my screenshot not showing here. its only 1.8 MB
i hope you can see now


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - Supreme Leader - 06-27-2018

(06-27-2018, 01:37 PM)zerovirusity Wrote: i think this is the correct thread.

whats the issue on this?

im using memu 2.9.6.1

link of my screenshot

why is my screenshot not showing here. its only 1.8 MB
i hope you can see now

If you using Supercell ID make sure to put the bot on break every 3 hours


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - noker612 - 06-27-2018

In Search the maximum townhall level is 11 in the limit targets by TH level. The maximum is level 12, fix that!


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - Supreme Leader - 06-27-2018

(06-27-2018, 06:34 PM)noker612 Wrote: In Search the maximum townhall level is 11 in the limit targets by TH level. The maximum is level 12, fix that!

Ok sir we will do that, anything else?


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - noker612 - 06-28-2018

(06-27-2018, 07:02 PM)Erakey Wrote:
(06-27-2018, 06:34 PM)noker612 Wrote: In Search the maximum townhall level is 11 in the limit targets by TH level. The maximum is level 12, fix that!

Ok sir we will do that, anything else?
Yes, one more thing: I use 130 barbarians and 130 archers. When the bot attacks automatically, sometimes, in some attacks, the bot leaves some troops without throwing them to the enemy village and that causes that in the tail of the production the army is not done correctly. The bot should make sure to throw up the last troop in each attack. also fix that. Thank you


RE: CLASHFARMER 1.8.19 COMPATIBLE WITH CLASH OF CLANS TH12 UPDATE IS OUT NOW! [17.6.18] - orkalass - 06-28-2018

(06-28-2018, 08:36 AM)noker612 Wrote:
(06-27-2018, 07:02 PM)Erakey Wrote:
(06-27-2018, 06:34 PM)noker612 Wrote: In Search the maximum townhall level is 11 in the limit targets by TH level. The maximum is level 12, fix that!

Ok sir we will do that, anything else?
Yes, one more thing: I use 130 barbarians and 130 archers. When the bot attacks automatically, sometimes, in some attacks, the botín leaves some troops without throwing them to the enemy village and that causes that in the tail of the production the army is not done correctly. The bot should make sure to throw up the last troop in each attack. also fix that. Thank you

Yup, this happens sometimes. It's been like that for the last god knows how many versions. It's not perfect, but pretty close.