ClashFarmer Discussion Forum
ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - Printable Version

+- ClashFarmer Discussion Forum (https://www.clashfarmer.com/forum)
+-- Forum: ClashFarmer Discussions (https://www.clashfarmer.com/forum/forumdisplay.php?fid=1)
+--- Forum: Announcements (https://www.clashfarmer.com/forum/forumdisplay.php?fid=2)
+--- Thread: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! (/showthread.php?tid=5859)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - orkalass - 06-25-2019

(06-25-2019, 05:26 PM)whg123 Wrote:
(06-25-2019, 04:06 PM)whg123 Wrote: SO here is another issue...
The BOT constantly will send the "Could not determine Townhall level" when a search parameter is on townhall level.  I will have gone through 800+ searches before I stopped and changed back to loot values.

Another issue, it will stop randomly on bases and just sit there and do nothing.  The battle clock will start and 3 minutes passes with nothing done.

I am a paid premium member 6 month pass.

Thanks

UPDATE---- Doesn't deploy AQ or Warden either.

The bot deploys AQ just fine. If you want, I'll screenshot my Attack Log and show you that my AQ was deployed every time. Watching replays, I can see that her power was activated just fine as well.

My Warden is upgrading so I can't attest to that.

I still haven't seen the bot stop working and just do nothing. I am still asking for logs from those that do witness this and have the debug.flag enabled. This will help the team figure out that bug.

Thanks to everyone!


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - iraqdad - 06-26-2019

(06-25-2019, 08:22 PM)orkalass Wrote:
(06-25-2019, 05:26 PM)whg123 Wrote:
(06-25-2019, 04:06 PM)whg123 Wrote: SO here is another issue...
The BOT constantly will send the "Could not determine Townhall level" when a search parameter is on townhall level.  I will have gone through 800+ searches before I stopped and changed back to loot values.

Another issue, it will stop randomly on bases and just sit there and do nothing.  The battle clock will start and 3 minutes passes with nothing done.

I am a paid premium member 6 month pass.

Thanks

UPDATE---- Doesn't deploy AQ or Warden either.

The bot deploys AQ just fine. If you want, I'll screenshot my Attack Log and show you that my AQ was deployed every time. Watching replays, I can see that her power was activated just fine as well.

My Warden is upgrading so I can't attest to that.

I still haven't seen the bot stop working and just do nothing. I am still asking for logs from those that do witness this and have the debug.flag enabled. This will help the team figure out that bug.

Thanks to everyone!

Mine is doing the same thing. I will see if I have the debug.flag enabled and if not will enable it.


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - joat1979 - 06-26-2019

I have 1.8.21, still stuck on the "find a match" button.


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - Supreme Leader - 06-26-2019

(06-26-2019, 04:03 PM)joat1979 Wrote: I have 1.8.21, still stuck on the "find a match" button.

If you delete the CF folder in C; and reinstall it might solve the problem


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - Crest2020 - 06-27-2019

(06-20-2019, 10:08 PM)orkalass Wrote: I'll play closer attention and see if mine is acting up as well. If not, I recommend doing a clean install using the scripts found in Erakey's signature.

(06-25-2019, 08:22 PM)orkalass Wrote:
(06-25-2019, 05:26 PM)whg123 Wrote:
(06-25-2019, 04:06 PM)whg123 Wrote: SO here is another issue...
The BOT constantly will send the "Could not determine Townhall level" when a search parameter is on townhall level.  I will have gone through 800+ searches before I stopped and changed back to loot values.

Another issue, it will stop randomly on bases and just sit there and do nothing.  The battle clock will start and 3 minutes passes with nothing done.

I am a paid premium member 6 month pass.

Thanks

UPDATE---- Doesn't deploy AQ or Warden either.

The bot deploys AQ just fine. If you want, I'll screenshot my Attack Log and show you that my AQ was deployed every time. Watching replays, I can see that her power was activated just fine as well.

My Warden is upgrading so I can't attest to that.

I still haven't seen the bot stop working and just do nothing. I am still asking for logs from those that do witness this and have the debug.flag enabled. This will help the team figure out that bug.

Thanks to everyone!

I'll try to get logs done cause I want to help tighten it up but been super busy as of late. No issue for me with Queen deployment and can't comment on Warden.


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - orkalass - 06-29-2019

(06-27-2019, 03:51 PM)Crest2020 Wrote:
(06-20-2019, 10:08 PM)orkalass Wrote: I'll play closer attention and see if mine is acting up as well. If not, I recommend doing a clean install using the scripts found in Erakey's signature.

(06-25-2019, 08:22 PM)orkalass Wrote:
(06-25-2019, 05:26 PM)whg123 Wrote:
(06-25-2019, 04:06 PM)whg123 Wrote: SO here is another issue...
The BOT constantly will send the "Could not determine Townhall level" when a search parameter is on townhall level.  I will have gone through 800+ searches before I stopped and changed back to loot values.

Another issue, it will stop randomly on bases and just sit there and do nothing.  The battle clock will start and 3 minutes passes with nothing done.

I am a paid premium member 6 month pass.

Thanks

UPDATE---- Doesn't deploy AQ or Warden either.

The bot deploys AQ just fine. If you want, I'll screenshot my Attack Log and show you that my AQ was deployed every time. Watching replays, I can see that her power was activated just fine as well.

My Warden is upgrading so I can't attest to that.

I still haven't seen the bot stop working and just do nothing. I am still asking for logs from those that do witness this and have the debug.flag enabled. This will help the team figure out that bug.

Thanks to everyone!

I'll try to get logs done cause I want to help tighten it up but been super busy as of late. No issue for me with Queen deployment and can't comment on Warden.

Any help you can provide is extremely appreciated. The same goes with all Pro users. You are the customer and it's not often we ask the customers for assistance. Any assistance anyone can provide in this matter is extremely appreciated. I don't have the power to offer you anything in return, aside from my gratitude. ^_^


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - chFarmer - 07-01-2019

I am facing this problem.
does this have to do anything with memu? or settings?
resources cannot be determined :-(

here is the debug log:

Welcome to ClashFarmer 1.8.21 bot.
Made by professional reverse engineers, visit us at http://www.clashfarmer.com.
Some features are disabled because they are still being adapted to the new CoC.
Follow us on Facebook to stay up-to-date.
Please report any bugs or issues to our official forum: http://www.clashfarmer.com/forum/
Starting Bot...
MEmu detected and was selected as the emulator
ClashFarmer Started.
Detection evasion support is enabled.
ATTENTION: You did not configure time out hours for the bot under the "Other" tab,
it is very recommended to do so in-order to optimize the detection evasion.
Checking if bot needs a time out.
Verifying Emulator and CoC...
Launching MEmu, please wait...
Executing "D:\Program Files\Microvirt\MEmu\MEmu.exe"
Elevating MEmu priority
Emulator comm established on port 2200
Preparing commands...
Could not elevate process priority for MEmu
Emulator comm established on port 2201
Preparing commands...
Launching Clash Of Clans, please wait...
Still trying...
Still trying...
Updating screen...
Screen update took 0.25 (0.05)
Making sure the resolution is set correctly...
Updating screen...
Screen update took 0.18 (0.12)
Waiting for CoC to load completely...
Updating screen...
Screen update took 0.18 (0.12)
Clicking on buttons/wait_for_coc_button ([])
Checking our status, please wait...
Checking if another device has connected...
Updating screen...
Screen update took 0.26 (0.04)
Checking whether the village is on a break...
Testing for inactivity disconnect...
Clicking on buttons/inactivity_disconnect_reload_game ([])
Testing server connectivity...
Clicking on buttons/server_disconnect_try_again ([])
Checking if there are open windows...
Clicking on buttons/close_window ([])
Clicking on buttons/close_builder_window ([])
Checking if chat sidebar is open...
Clicking on buttons/close_donation_window ([])
Clicking on buttons/close_chat ([])
Checking if the village was attacked...
Clicking on buttons/endbattle_return_home ([])
Clicking on buttons/village_attacked_return_home ([])
Clicking on buttons/search_return_home ([])
Clicking on buttons/surrender ([])
Clicking on buttons/end_battle ([])
Checking for builder base...
Updating screen...
Screen update took 0.18 (0.12)
Updating screen...
Screen update took 0.22 (0.08)
Closing windows...
Clicking on buttons/close_window ([])
Clicking on buttons/close_window2 ([])
Checking zoom & position...
Updating screen...
Screen update took 0.17 (0.13)
Checking if we need to lose trophies
Updating screen...
Screen update took 0.21 (0.09)
Error: cannot read village resources, are they visible?
Current Resources:
Gold:
Elixir:
Dark_Elixir:
Trophies:

Checking if bot needs a time out.
Verifying Emulator and CoC...
Emulator comm established on port 2200
Preparing commands...
Still trying...
Updating screen...
Screen update took 0.19 (0.11)
Making sure the resolution is set correctly...
Updating screen...
Screen update took 0.21 (0.09)
Waiting for CoC to load completely...
Updating screen...
Screen update took 0.21 (0.09)
Clicking on buttons/wait_for_coc_button ([])
Checking our status, please wait...
Checking if another device has connected...
Updating screen...
Screen update took 0.49 (0.00)
Checking whether the village is on a break...
Testing for inactivity disconnect...
Clicking on buttons/inactivity_disconnect_reload_game ([])
Testing server connectivity...
Clicking on buttons/server_disconnect_try_again ([])
Checking if there are open windows...
Clicking on buttons/close_window ([])
Clicking on buttons/close_builder_window ([])
Checking if chat sidebar is open...
Clicking on buttons/close_donation_window ([])
Clicking on buttons/close_chat ([])
Checking if the village was attacked...
Clicking on buttons/endbattle_return_home ([])
Clicking on buttons/village_attacked_return_home ([])
Clicking on buttons/search_return_home ([])
Clicking on buttons/surrender ([])
Clicking on buttons/end_battle ([])
Checking for builder base...
Updating screen...
Screen update took 0.49 (0.00)
Updating screen...
Screen update took 0.73 (0.00)
Closing windows...
Clicking on buttons/close_window ([])
Clicking on buttons/close_window2 ([])
Checking zoom & position...
Updating screen...
Screen update took 0.81 (0.00)
Checking if we need to lose trophies
Updating screen...
Screen update took 0.43 (0.00)
Error: cannot read village resources, are they visible?
Current Resources:
Gold:
Elixir:
Dark_Elixir:
Trophies:


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - orkalass - 07-01-2019

(07-01-2019, 05:51 PM)chFarmer Wrote: I am facing this problem.
does this have to do anything with memu? or settings?
resources cannot be determined :-(

here is the debug log:

Welcome to ClashFarmer 1.8.21 bot.
Made by professional reverse engineers, visit us at http://www.clashfarmer.com.
Some features are disabled because they are still being adapted to the new CoC.
Follow us on Facebook to stay up-to-date.
Please report any bugs or issues to our official forum: http://www.clashfarmer.com/forum/
Starting Bot...
MEmu detected and was selected as the emulator
ClashFarmer Started.
Detection evasion support is enabled.
ATTENTION: You did not configure time out hours for the bot under the "Other" tab,
it is very recommended to do so in-order to optimize the detection evasion.
Checking if bot needs a time out.
Verifying Emulator and CoC...
Launching MEmu, please wait...
Executing "D:\Program Files\Microvirt\MEmu\MEmu.exe"
Elevating MEmu priority
Emulator comm established on port 2200
Preparing commands...
Could not elevate process priority for MEmu
Emulator comm established on port 2201
Preparing commands...
Launching Clash Of Clans, please wait...
Still trying...
Still trying...
Updating screen...
Screen update took 0.25 (0.05)
Making sure the resolution is set correctly...
Updating screen...
Screen update took 0.18 (0.12)
Waiting for CoC to load completely...
Updating screen...
Screen update took 0.18 (0.12)
Clicking on buttons/wait_for_coc_button ([])
Checking our status, please wait...
Checking if another device has connected...
Updating screen...
Screen update took 0.26 (0.04)
Checking whether the village is on a break...
Testing for inactivity disconnect...
Clicking on buttons/inactivity_disconnect_reload_game ([])
Testing server connectivity...
Clicking on buttons/server_disconnect_try_again ([])
Checking if there are open windows...
Clicking on buttons/close_window ([])
Clicking on buttons/close_builder_window ([])
Checking if chat sidebar is open...
Clicking on buttons/close_donation_window ([])
Clicking on buttons/close_chat ([])
Checking if the village was attacked...
Clicking on buttons/endbattle_return_home ([])
Clicking on buttons/village_attacked_return_home ([])
Clicking on buttons/search_return_home ([])
Clicking on buttons/surrender ([])
Clicking on buttons/end_battle ([])
Checking for builder base...
Updating screen...
Screen update took 0.18 (0.12)
Updating screen...
Screen update took 0.22 (0.08)
Closing windows...
Clicking on buttons/close_window ([])
Clicking on buttons/close_window2 ([])
Checking zoom & position...
Updating screen...
Screen update took 0.17 (0.13)
Checking if we need to lose trophies
Updating screen...
Screen update took 0.21 (0.09)
Error: cannot read village resources, are they visible?
Current Resources:
Gold:
Elixir:
Dark_Elixir:
Trophies:

Checking if bot needs a time out.
Verifying Emulator and CoC...
Emulator comm established on port 2200
Preparing commands...
Still trying...
Updating screen...
Screen update took 0.19 (0.11)
Making sure the resolution is set correctly...
Updating screen...
Screen update took 0.21 (0.09)
Waiting for CoC to load completely...
Updating screen...
Screen update took 0.21 (0.09)
Clicking on buttons/wait_for_coc_button ([])
Checking our status, please wait...
Checking if another device has connected...
Updating screen...
Screen update took 0.49 (0.00)
Checking whether the village is on a break...
Testing for inactivity disconnect...
Clicking on buttons/inactivity_disconnect_reload_game ([])
Testing server connectivity...
Clicking on buttons/server_disconnect_try_again ([])
Checking if there are open windows...
Clicking on buttons/close_window ([])
Clicking on buttons/close_builder_window ([])
Checking if chat sidebar is open...
Clicking on buttons/close_donation_window ([])
Clicking on buttons/close_chat ([])
Checking if the village was attacked...
Clicking on buttons/endbattle_return_home ([])
Clicking on buttons/village_attacked_return_home ([])
Clicking on buttons/search_return_home ([])
Clicking on buttons/surrender ([])
Clicking on buttons/end_battle ([])
Checking for builder base...
Updating screen...
Screen update took 0.49 (0.00)
Updating screen...
Screen update took 0.73 (0.00)
Closing windows...
Clicking on buttons/close_window ([])
Clicking on buttons/close_window2 ([])
Checking zoom & position...
Updating screen...
Screen update took 0.81 (0.00)
Checking if we need to lose trophies
Updating screen...
Screen update took 0.43 (0.00)
Error: cannot read village resources, are they visible?
Current Resources:
Gold:
Elixir:
Dark_Elixir:
Trophies:

Make sure both ClashFarmer and MEmu are being "Run as Admin". If problems persist, please take a screenshot of both the bot and MEmu so we can see what's going on. Thanks!


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - BoWitch - 07-01-2019

its because you are being kicked out because you are using $upercell ID and its a forced break. set the bot to take a break every 3 hours. i use 3/7/11/15/19/23 o'clock that will make the bot take a break and $upercell ID will not kick you out.


RE: ClashFarmer v1.8.21 fully compatible with Clash of Clans June 2019 Update is OUT NOW! - chFarmer - 07-02-2019

Sir, i have one request. when we configure trophies limit and bot is dropping trophies, THEN IT DOESN'T ATTACK THE DEAD BASE ENCOUNTERED DURING LOWERING OF TROPHIES. It would be great, if you add this functionality.
Thanks a lot.