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Warhammer 40,000: Darktide has classes that you can customise - Printable Version

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Warhammer 40,000: Darktide has classes that you can customise - rodeoneerer - 12-21-2022

The Warhammer 40,000 universe is one of the two biggest jewels in Games Workshop’s carefully painted miniature crown. The iconic grim dark science fiction universe centres on the Emperor’s legacy, with humanity strewn amongst the stars, its forces attempting to maintain control in the face of an array of Very Nasty Things. Warhammer 40,000: Darktide tells one such tale amidst this galaxy-wide struggle for survival.

For the freshest experience for those coming over from Vermintide, the Veteran class is the best, as they're most adept with guns and thus feel the most different from the archers and axe-throwers of Fatshark's predecessor series. No class is without melee abilities, thankfully, as the blend of ranged and melee combat is key to what makes the game's combat loop work so well.

Throughout the mission you’ll face a variety of different ‘common’ enemies including Poxwalkers, Cultists and Traitor Guard. Some of these enemies will try and stand back, peppering you with las fire or shotgun blasts whereas others will attempt to close the gap and attack you in melee. Often you’ll also be attacked by more elite enemines mixed in with the more common foes and these each have their own method of attack. You’ll often hear the howl of Pox-hounds in the distance a few moments before they leap across a room to tackle a player to the ground. The ‘tick-tock-tick-tock’ noise you’ll hear over the din of battle will inform you that a Poxburster is on its way and your squad’s Sharpshooter or Psykinetic will want to bring this foe down before it gets too close. There are Trappers equipped with webbers that will isolate and ensnare unlucky players (making them easy pickings for the ‘horde’), flamer equipped specialists and even Ogryns armed with massive heavy stubbers who lay down a withering hail of fire, staggering you back and forcing you to seek cover.

Where Vermintide had characters, Darktide has classes that you can customise. The immense Ogryn is the tank character, soaking up damage with glee while being ably handling crowd control duties. The Veteran is a sharpshooter, their former Imperial Guard training seeing them specialise in ranged weapons, while the Zealot is a preacher whose faith carries them through the hive, gaining strength the more damage they receive. The final class is the Psyker, their psychic abilities stretching from addling enemies’ minds to blasting them with stored warp energy. Fatshark has promised more classes to come too, meaning you’ll have even more options to weigh up, but the opening four are excellent, especially the Ogryn.

Completing missions and challenges will earn you currency and materials, and with them, you can buy new weapons, even dramatically altering your character build by switching to new weapon classes--you can only equip two weapons, after all--which works well in tandem with the skills and perks you'll unlock as you improve each character to level 30. I created a very satisfying build that allowed me to ignore ammo reserves entirely, as neither my axe nor my staff, which fired projectiles that relied on my Psyker powers, depended on ammo.

I think Fatshark have done an excellent job recreating the atmosphere and environments from the 40k setting. The graphics and sound effects in the game are truly fantastic. The environments themselves are very detailed and the smoke, fire and other effects are very immersive. Even the ‘lobby’ area, the halls of the Imperial vessel the Mourningstar, is great fun to walk around and explore.

Darktide’s final coup de grâce is its audio. Alongside 82,000 unique lines of dialogue – many of which will produce a wry smile as you’re fragging cultists – the pumping soundtrack manages to merge canticle vocal harmonies with industrial synth work, and it adds to the drama and the overall tone in fantastic fashion. Fatshark clearly love the world that Games Workshop created, and they’ve forged one of the best digital representations of it so far.

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