07-08-2019, 11:58 PM
(07-08-2019, 11:20 PM)orkalass Wrote:
No need to quote so much that the entire page is one post
That's just adding a lot of logic into the bot for attacks. I'll make sure they see the request and your possible solution. Somebody is still bound to run into a endless loop of gaining trophies while attempting to drop them.
I am one of the few that used to run into an endless loop before all the time. I set my requirements so high, and my trophy count was so low (not on purpose) that it took so much money (gold) to search for dead bases with so much loot, that I would run out of gold while searching. Now it's not much of a problem since you can set a minimum amount of gold prior to searching (best request ever fulfilled by the team, imo....hehe).
In any case, it will be brought to the developers' attentions. I was just attempting to point out logic flaws that might prevent it from being implemented.
Furthermore, my theory on the bot "freezing" that people are experiencing: logic loops. It's as if the bot was being written in Lisp instead of python, and we're suffering during the buffer flushing/finishing all the loops. (That's a Lisp joke. If you don't get it, learn Lisp. LISP: Lost In Single Parenthesis (also another Lisp joke)).
Methink's the problem is the addition of some of the speed improvements and bug fixing that was also included. Could just use the last version and use only the update changes as a temporary solution. Quick and easy?
Could just revert the changes to earlier version, and split up the changes with a few versions to test. Have a stock version with only update changes, plus a couple others with the improvements to test and narrow down.